![]() They need to go back, use the last lit fireplace and stand in the switch ray again. The player needs to smash the iron crates and blow up the barrel, but must not go further yet.Once switched to Obelix, the player must walk close to the column right next to the water (but not too close) so that Asterix walks into Obelix from the left and jumps over him and the water.After Obelix finishes dragging the block with Asterix on it, the player must not light the fireplace, but only the barrel, then run through the corridor and press the button.Greece features the most elaborate way to get a Passive Lock: In Normandy, the player can also get the Passive Lock easily by flybashing into the cave with the 2nd Save Druid (see Flybash section) with both Asterix And Obelix. Afterwards, the player can go back to the druid and activate the combat bolt. Then moving to the end of the path, jump back onto the ground, staying very close to the snow hills on the right, walk past the save druid and light the torch at the fireplace before blowing up the explosive barrel. For that, the player needs to jump from the stack of 3 wooden crates, located at the left side of the entrance, into a specific spot of the ceiling. The first way being to jump onto the ceiling of the cave located right after the first Roman lift. In Normandy, the player can get Passive Locks in many ways. The player loses the Passive Lock if they die or exit the level. ![]() This includes the boss battles: the player can press the button to free the villager(s) without having done any damage to the war machine. ![]() The objects which are supposed to be locked in the next battles are not locked, so the player can skip those battles and use the objects right away. When the player triggers a Combat Lock and bypasses the corresponding battle, the Lock remains in that battle and does not move onto the following battles. ![]()
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March 2023
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